contents
 

project: Bitmap Fills

 
   
 

description: In this tutorial you will learn how to create and use bitmap fills.

Files: The bitmap_fills.fla file is in the fla_files folder.

   
 
   
  step 1: Open bitmap_fills.fla and follow along. Window > Library (Command-L), make sure the bitmap image is selected and Modify > Break Apart. While the bitmap is still selected, select the Eyedropper Tool (I) and click on the bitmap to sample it. Note that the Fill changes as you sample the image. (Figure A)
   
  A
   
  step 2: Clear the stage (not shown), select the Rectangle (or Oval) Tool, set the stroke to none, and draw an object on the stage. Clear the stage, select the Paint Brush Tool, and paint on the stage. (Figure B)
   
  B
   
  step 3: To fill your stage with a bitmap, watch the following movie. (Figure C)
   
  C
   
  step 4: Here's the result. (Figure D)
   
  D
   
  step 5: If you want a perfect fit, draw a rectangle bigger than the stage, Test Movie, and nudge it into place. (May take several tries to zero it in.) (Figure E)
   
  E
   
  •Note: For this to work without transforming the object's size, the stage size should be evenly divisible by the original bitmap's dimensions. (I'll explain in class.)
   
  step 6: Give it a try! What's that? You want your strokes to have bitmap fills?! For that you'll need to see Converting Lines to Fills.
   
   
   
   
 
contents