project: Where did all my work go?! |
||||
|
||||
| step 1: So far we have been working in Scene 1. (Figure A) | ||||
A ![]() |
||||
| step 2: When you click on an instance it is selected. (Figure B) | ||||
B ![]() |
||||
| step 3: When you Double-Click on an instance something totally unexpected happens. Notice that the timeline contains but a single keyframe, the circle is highlighted with a selection mesh, and the graphic icon/name appears. (Figure C) We have inadvertently entered Symbol edit mode. More on that in this tutorial. | ||||
C ![]() |
||||
| step 4: Since we're here, might as well see what happens if we pick a different fill. (Figure D) | ||||
D ![]() |
||||
| step 5: Sure enough, the fill is modified. (Figure E) | ||||
E ![]() |
||||
| step 6: Roll over Scene 1 and notice that it's a link. (Figure F) Click and you'll return to familiar territory once again. | ||||
F ![]() |
||||
| step 7: Command-S and Command-Return. Do you notice a difference between your animation and mine? (Figure G) | ||||
| G | ||||
| •Note: The animation shown here is more realistic in that the ball accelerates on the way down and decelerates on the way up. | ||||
| step 7: Easing is the key. | ||||