project: Shape Hinting |
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| step 1: Open shape_hint.fla (in your fla_files folder). (Figure A) | ||||
A ![]() |
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| •Note: This is similar to the file you created by Step 11 in Shape Tween Basics. | ||||
| step 2: With the playhead over frame 1, Modify > Shape > Add Shape Hint. (Figure B) | ||||
B ![]() |
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| step 3: A shape hint appears in the center of your object. (Figure C) | ||||
C ![]() |
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| step 4: Move the playhead to frame 20 and notice that a shape hint also resides there. (Figure D) | ||||
D ![]() |
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| step 5: Our intention is to remove the rotational element from the animation using these shape hints. (Figure E) | ||||
| E | ||||
| step 6: Watch the following movie to see where to position the shape hints. (Figure F) | ||||
| F | ||||
| •Tip: Placing the first shape hint at the upper left corner and working counterclockwise will give you optimal results. | ||||
| step 7: Modify > Shape > Add Shape Hint (Shift-Command-H) and watch the following movie to see where to place the next shape hint. (Figure G) (If you read the last tip you already know) | ||||
| G | ||||
| •Note: Notice how the shape hints change color? Yellow and green are good. Red means there's a problem. If a shape hint stays red try moving it a bit (and/or its partner) to remedy the situation. If all else fails, drag the shape hints off the stage and try again. | ||||
| step 8: Repeat the process until you've got shape hints at all the corners. (Figure H) | ||||
H ![]() |
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| step 9: Save (Command-S) and Control > Test Movie (Command-Return) to check your results. (Figure I) | ||||
| I | ||||
| •Note: The rest of this tutorial deals with refining the animation. If that's not for you, feel free to jump to Shape Tweening Text now. | ||||
| step 10: To make the square pause on the stage, begin by clicking the keyframe on frame 20. (Figure J) | ||||
J ![]() |
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| step 11: Duplicate the keyframe by Option-Dragging it to frame 30. (Figure K) | ||||
| •Tip: The frame(s) must be selected first. Pause. Hold down the Option key, click, and without releasing the mouse, drag the selection to a new location. Release the mouse then release the Option key. This is a terrific shortcut that will save you a lot of work and is well worth learning! | ||||
K ![]() |
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| step 12: Click on the first keyframe. (Figure L) | ||||
L ![]() |
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| step 13: Option-Drag it to frame 50. (Figure M) | ||||
M ![]() |
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| *Note: The frame is colored green because it carried the Shape Tween with it. We'll deal with the problem in a few steps. | ||||
| step 14: Click on frame 30. (Figure N) | ||||
N ![]() |
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| step 15: Apply a Shape Tween in the Properties Panel. (Figure O) | ||||
O ![]() |
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| step 16: Control-Click on frame 60 and Insert Frame to allow our circle to linger on the stage before beginning to morph back into the square. (Figure P) | ||||
P ![]() |
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| step 17: The dotted line represents a broken tween. (Figure Q) | ||||
| •Note: If we wanted to fix it, we could add a blank keyframe and an object to frame 60 but that won't help our animation so... | ||||
Q ![]() |
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| step 18: Control-Click in the keyframe in frame 50 and Remove Tween. (Figure R) | ||||
R ![]() |
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| step 19: The problem is fixed. (Figure S) | ||||
S ![]() |
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| step 20: Add shape hints to the to the square in frame 30 and position them on both the square and the circle (in frame 50). (Figure T) | ||||
| •Tip: You can add all four shape hints at once with Shift-Command-H (pressed four times in succession). | ||||
T ![]() |
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| step 21: Save (Command-S) and Test Movie (Command-Return). Your results should look exactly like the animation below. (Figure U) | ||||
| U | ||||
| step 21: With these skills you can shape tween any two (or three or more) objects. Successful shape hinting takes a bit more practice (and trial and error) though. Next we'll Shape Tween Text. | ||||