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project: Using Sound in Animations

 
   
 

description: In this tutorial you will learn how to use sound to enhance your animations

Files: The import_sounds_02.fla and using_sound.fla files are in the fla_files folder.

   
 
   
  step 1: Use the same file as before or open import_sounds_02.fla. Add a new layer above Ball and name it. (Figure A)
   
  A
   
  step 2: Since we'd like the ball to make a sound when it hits, we need to Insert > Blank Keyframe (F7) on that frame on the Sounds layer.(Nothing can happen without keyframes!) (Figure B)
   
  B
   
  step 3: Click on the keyframe in the Sounds layer and drag your sound onto the stage. Nothing seems to happen (unless you look at the keyframe). (Figure C)
   
  C
   
  step 4: Make sure the Sync is set to Event. (Figure D)
   
  D
   
  step 5: Command-Return to see and HEAR your animation. (You have to press the play button. (Figure E)
   
  E
   
  step 6: Multiple sounds are just as easy. Open using_sound.fla (Figure F)
   
  F
   
  step 7: Create and name a layer above Ball. Insert > Blank Keyframe (F7), open the Library (Command-L) and drag the sound onto the stage. (Figure G)
   
  G
   
  step 8: Repeat for the other keyframes (but not the first one!). (Figure H)
   
  H
   
  step 9: Command-Return and press the play button. (Figure I)
   
  I
   
  step 10: Start to see how easy this is? Inserting Looping Sounds isn't that much more difficult.
   
   
   
   
 
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