| Flash
MX Button Basics
We are going to create a simple rollover button like this one
Draw an object on the Stage
Select it (clicking the keyframe is an easy way)
Press F8 to Convert to Symbol
Be sure to both name it and set the Behavior to Button
Your object is now a symbol (actually, it's an instance of a symbol)
Double-click it to edit the button (the symbol is now an editable object)
Click in the Over frame
Press F6 to Insert Keyframe
Notice that the entire object is selected
Since I just want to change the fill, I deselected then reselected the fill color (white)
Choose a color for the Over state (you can also change the stroke if you want)
Click on the Down frame, F6 to Insert Keyframe, change the color again
Click Scene 1
And the button is once again an instance of a symbol
But does it work? Command-Return to test your movie
Pretty easy, right? But it doesn't do anything... yet
Next up: Button Actions
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