Animating Artwork

Animating Photoshop (Layer by Layer) in Flash

This lesson deals with animating a Photoshop project. Here's the swf you'll build and here's a student's version of the skills you'll learn. Here's a few other examples: 1 | 2 | 3 | 4 | 5 of what you might try in the future. All students are required to become proficient in animating their digital artwork. One student just showed me his latest rough idea for a Web interface. Very promising!

1 – Right-Click to download the source files for this tutorial and notice that the folder and the psd have the same name

2 – Open pipe_750.psd, turn off visibility of all layers except the background layer, and Save for Web (rename jpgs with sequential names)

3 – Repeat for additional layers -- NOTE: it's not necessary to save each and every layer separately. You've got to use your head to figure a strategy when animating your own images.

4 – Open Flash and set the size and color of the Stage to fit your jpgs and save it in the same folder with the same name as your other files

5 – Import your images to the Library (Shift-Click to select the group) and position the first image on the Stage

6 – Convert to Symbol (MovieClip), Insert Keyframe, Create Motion Tween, and lower the Brightness on the instance of the symbol on Frame 1 (so it fades in from black)

7 – Insert and rename Layers then repeat steps on second layer -- but use Alpha rather than Brightness

8 – Repeat steps on the third Layer

9 – Add Keyrames so the image remains visible for a second or two before fading back to black (here's the swf you should have at this point)

10 – Add Easing (-100) to the first Keyframe of each tween to slow down the transitions (here's the swf you should have after adding Easing -- see the difference?)

11 – The transition is still too fast for the second layer so we'll need to select a range of frames and Insert Frames so the animation slows down (here's the swf you should have after adding frames -- these subtle tweaks are essential to improving your final animation)

10 – The animation could use a little more time between each loop in the animation so add a few frames at the end of the Timeline (here's the final swf)

11 – Continue to refine your timeline to achieve the most elegant result. Different images will demand different animation strategies.

 

 
 
Flash 8 Player Required – 1024 x 768 Minimum Resolution
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